Each hero belongs to one of five classes and has one of nine specializations determined by their abilities.
🌀 Five Classes
The class determines the available weapons for the hero and showcases the character's strongest attributes to the player.
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Tank — Character can withstand a large amount of damage.
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Fighter — Character can deal a significant amount of damage in close combat.
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Mage — Character can deal a significant amount of damage in ranged combat (mainly through abilities).
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Ranger — Character can deal a significant amount of damage in ranged combat (mainly through basic attacks).
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Support — Character can heal, strengthen, or prevent allies from taking damage, as well as control or weaken enemies.
 
🌀 Nine Specializations
Specialization reflects what a hero's abilities do. Here's what heroes with different specializations can do:
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Burst Damage — Heroes deal significantly higher damage during specific time periods using their abilities.
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Healing — Heroes heal themselves and their allies.
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Control — Heroes use control effects against one or multiple enemies.
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Continuous Damage — Heroes deal consistent damage throughout the battle.
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Debuffing — Heroes apply weakening effects to enemies.
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Endurance — Heroes have high health and defense, making them resilient against enemy attacks.
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AoE Damage — Heroes deal damage to multiple enemies simultaneously with their abilities and/or regular attacks.
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Buffing — Heroes apply enhancing effects to allies.
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Assassination — Heroes with this specialization can:
 
– Quickly move to a specific enemy at the beginning or during the battle.
– Target the weakest enemies through certain abilities.
– Gain enhancing effects based on the enemy's low health.